The team behind MarZ: Tactical Base Defense has presented their own editor that will help players build their own levels inside the game.
Marsform our in-game map editor let’s you build
your own individual (and suitably hellish) Mars maps.
We can’t wait to play your creations.#marzgame #madewithunity #gamedev #terraforming #mapeditor pic.twitter.com/N2Z48ga7jn
— MarZ: Tactical Base Defense (@doorfortyfour) March 29, 2019
This Mar map editor appears to be quite flexible and user-friendly, allowing users to generate different kinds of landscapes. It seems that the number of features is quite limited, but it makes it easy to use.
An early version of the tool was revealed by one of the team’s programmers, Marc Egli, a year ago. You can check out a tweet with some footage below.
so here's a preview of what I've been working on lately, it's a level/terrain editor, which will let you create your own maps for #MarZRising! o/ #screenshotsaturday #indiedev #indiegame #gamedev pic.twitter.com/nqJidIxv9P
— Marc Egli (@MarcCEgli) April 21, 2018
Make sure to discuss the editor in the comments below.
Landscape Auto Material by VEA Games is a flexible auto-painting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!
All future updates are included and will be available for download as soon as they are released.