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Massive Updates Are Coming to EmberGen, GeoGen & LiquiGen

JangaFX's CEO shared some exciting news about their simulation solutions.

Nicholas Seavert, a renowned VFX Artist and Founder/CEO of JangaFX, has shared a brief statement over on LinkedIn, teasing significant enhancements across the company's entire range of real-time 3D simulation tools.

As stated by Seavert, the team has some "big announcements" in store for EmberGen, the team's volumetric fluid simulation tool for simulating, rendering, and exporting flipbooks, image sequences, and VDB volumes, LiquiGen, a node-based fluid simulation software, and GeoGen, a generation tool for creating 3D landscapes, terrains, and planets in real-time.

Moreover, it was also revealed that JangaFX is launching a new website soon and is eager to collaborate with VFX Artists who use EmberGen for both professional and personal projects.

"If you've used EmberGen in a significant game or film, we're looking for permission to post the box art or poster on our website homepage," Seavert's statement reads. "We have limited visibility into what projects actually use our software, so any insights, or connections would be great! If you've been using EmberGen professionally, we'd like to be able to show that off and share it with the world."

Here are but a few of Jason Key's awesome experiments showcasing the capabilities of JangaFX's tools:

You can read Nicholas Seavert's full announcement here and learn more about JangaFX's tools over here. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

100% procedural Material made in Substance Designer

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