logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Material Blending Shaders for Marmoset Toolbag 3

Shader artist Chris Perrella created an awesome tool, which will help every Toolbag 3 user out there.

Chris Perrella from Insomniac Games has recently released an outstanding little tool for Marmoset Toolbag 3. Its name basically tells it all ‘Material Blending Shaders‘. The download file contains shader extensions allowing for 3 layer material blending on your existing Toolbag 3 shaders! There will be two PBR shaders one for the Metallic / Rough workflow and one for Specular / Gloss. The pack costs just $10.

Features:

  • 3 Layer Material Blending.
  • 2 Channel Texture Based Mask for Layer Interpolation. (Allows For Use of 2nd UV Set)
  • 2 Channel Vertex Color Based Mask for Layer Interpolation. (Can Be Combined with Texture Mask)
  • Blend Threshold Softness and Depth Controls for Each Layer.
  • Custom UV Tiling for Each Layer.
  • Heightmap Inversion.
  • Blend Visualizer View to Debug Masks.

You can get more details on this project over at Polycount.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more