Maya Basics: Sub-D Topology Techniques
Hard Surface Modeler Andrew Hodgson has published a series of videos that demonstrate his approach to different shapes and contain tons of tricks.
Ready to grow your game’s revenue?
Talk to usHard Surface Modeler Andrew Hodgson has published a series of videos that demonstrate his approach to different shapes and contain tons of tricks.
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more