MESHmachine 0.6 Available
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments
by Fuck off
30 min ago

Fuck off, Ad. It cost $$$$$$$

by Paul Jonathan
9 hours ago

Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.

Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.

MESHmachine 0.6 Available
27 November, 2018
News

Let’s have a look at the latest version of MESHmachine. In case you’ve missed the whole thing, it is a Blender mesh modeling addon with a focus on hard-surface work without subdivision surfaces.

MESHmachine’s chamfer and fillet toolset are said to allow for more flexibility when “dealing with fillet-like surfaces, traditionally created with the Bevel and Bridge tools.”

You’ll get the Fuse tool, which builds transitional surfaces from chamfers, fusing the surfaces on both sides.

Documentation

Features

  • turn chamfers into fillets/bevels and back
  •  change the width of a chamfer or bevel
  • create variable fillets and washouts
  • unbevel and unchamfer to go back to a hard edge
  • practically edit existing bevels
  • resolve tricky geometry overlaps in cases where two bevels meet
  • flatten polygons based on another polygon or flatten a polygon based on 3 vertices
  • flatten along a normal or flatten along edges
  • redirect chamfer flow by turning the corners
  • convert triangular bevel corners into quad corners
  • plug details into your mesh
  • build your own plugs and create/buy/sell plug libraries
  • cleanup booleans and create clean perimeter loops around their intersections
  • stash backups and objects referenced by other tools, without cluttering the scene
  • create and manipulate custom normals
  • mirror and symmetrize custom normals

You can learn more here.

Buy the tool for $40+

Source: Gumroad

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