NVIDIA Studio has released a new 4-part series of tutorials dedicated to creating a transparent underwater 3D creature using ZBrush, KeyShot, and Adobe Medium. In these tutorials, Digital Artist and Concept Designer Andrea Chiampo demonstrated the entire workflow from start to finish, spoke about modeling and texturing the weird-looking creature, showed how to apply finishing touches in Photoshop, and explained how to set up the transparency itself. The artist also discussed sculpting in virtual reality, so if this is something you are interested in, you should definitely check out the series to learn some new techniques.