Persona-Inspired Animated Menu Created In Godot
It's available under the MIT License.
Inspired by the iconic menus from Atlus' games, Godot Developer Flynsarmy attempted to create his own version, and while he admits he's very much a coder and not a designer, the result is a nice prototype. This menu, where focusing on an item affects the character's action, was built in Godot 4.6 dev2 and is available for download.
You can find the source code and all related files here. Flynsarmy's Godot videos may be worth checking out:
If you need some game menu inspiration, check out Lawnpocalypse's 3D menu, Cairn's inventory menu, the comic book-style menu in Paradigm Island, the character customization menu in Sushi On Wheels, the immersive inventory menu in Phoenix, and more:
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