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Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Procedural Dioramas with Houdini
10 October, 2017
Anders Schei from DICE showed his experiments with dioramas in Houdini. The artist wanted to get to know Houdini better, so he decided to build a procedural generator that could be used in Unreal Engine.
Here is the breakdown from Anders: