Procedural Modeling of Water Droplets in Houdini
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
San Jose US   17, Mar — 22, Mar
San Francisco US   18, Mar — 23, Mar
San Francisco US   18, Mar — 23, Mar
York US   26, Mar — 29, Mar
Latest comments
by Guy L
3 hours ago

Pheeeew.

by crowbringer
9 hours ago

This priest surely committed to his celibate there...

Cheap art will be just that. The true value lies in commitment and hard work. This is just a tool and without a creative mind operating it the results will hold no magic. Did photography kill painting? I think both are doing and developing rather well.

Procedural Modeling of Water Droplets in Houdini
21 November, 2017
News
Tutorial

Do you want to make you scene shine? Make it attractive? Put some water droplets on it! Manuel Casasola and Entagma have shared a step-by-step guide to the procedural creation of water droplets in Houdini. The tutorial features tons of tips and tricks on enhancing realism and altering the water particles. 

If you want to make your product appear nice and fresh in your TV commercial, chances are that you’ll put water droplets on it. This effect is very popular in advertising. In todays installment of the Entagma tutorial stream, Manuel shows you how to procedurally build such an effect in Houdini.

While putting spheres on a surface is straightforward, this tutorial will teach you how to enhance the realism and quality of the effect by altering the water particles shape to make them more drop like. To achieve this the cross product is used, and explained in a tight theory part.

Entagma

What is more, you can get the scene file with the setup from the tutorial, some additional detailing and the Redshift3D render setup below.

Download Project File

Source: entagma.com

Leave a Reply

avatar