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Procedural Water Stain Generator Made With Blender

Blenderesse has unveiled a new Geometry Nodes-powered project.

Have a look at this outstanding procedural water smudge mask generator set up in Blender by Jesse "Blenderesse" Miettinen, a talented 3D Blender Artist with a proclivity toward procedural projects.

Powered by the software's Geometry Nodes toolset, this generator functions by dividing faces based on edge angles and computing the Z-gradient for each face area independently. According to the creator, the generator doesn't depend on resource-intensive calculations such as Ambient Occlusion, resulting in a faster workflow.

And here are some of Miettinen's most recent works:

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Scales, Fins, Gills and anything you need for your creatures of the deep!

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    • Simple River Stones
      by Stan Brown

      100% procedural material made in Substance Designer.

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    • Smart Materials
      by Adam Homoki

      Ideal for all kind of stylized work! With this pack you can be creative, consistent, and cost-efficient!

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