logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Provençal-Style House Builder for Houdini

Luka Croisez shared a great tool that turns a base mesh into a high poly house.

Customization is hard, especially if you need a bunch of similar (but different!) houses for your 3D scene. 3D artist Luka Croisez solves this problem with his cool Provençal-style house maker developed in Houdini for his graduation film, "Paumo D'Amour".

"It's as simple as shown in the video: you input a basemesh (can be situated at any coordinates in the 3D space), then the HDA takes care of everything to give you back a high poly house, with the exact shape you did input, then export it with groups, UVs and hierarchy to Maya. Then procedural shading takes care of everything."

And if you wonder how you can make something similar, here is a list of 80 Level Digests that will help you master Houdini and other procedural tools:

And Luka's other works can be found on ArtStation.

Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on ThreadsInstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more