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Using Unreal Engine 5 and Substance 3D Painter to Create a Castle Ruins Scene

Majid Azim shared with us the workflow behind The Fallen Keep project, explaining how he used assets from the Megascans Library and Unreal Engine's features to create the elements of the scene.

Majid Azim

Oct 24, 2025

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How to Set Up an Aquatic-Inspired Environment Set in an Alien World

Anthony Gal joined us to talk about the Octofungus Nest project, guiding us through his processes of texturing and painting the tentacles and plants to create an innovative environment of a strange world. 

Anthony Gal

Oct 17, 2025

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Creating an Atmospheric Desert Scene with Substance 3D & UE5

Mykola Voron talked about the Desert Environment project, discussing establishing the composition, adding sand using a custom shader, and setting lighting to create a deep and immersive scene using Blender, Substance 3D Painter, and Unreal Engine 5.

Mykola Voron

May 29, 2025

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Shaping Peaceful Volcanic Environment With Unreal Engine 5 & Houdini

Marco Amati presented a breakdown of his volcanic environment inspired by the Tanzanian landscape before a storm, created using Houdini, Unreal Engine 5, and Nuke.

Marco Amati

Apr 25, 2025

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Creating a Black Myth: Wukong-Inspired Door with Lifelike Vegetation

Ugo Menchi provided a detailed breakdown of the Wu Kong Door project, discussing sculpting intricate ornaments, texturing wood, plaster, and bricks, and adding realistic vegetation with 3ds Max, Blender, ZBrush, and Substance 3D.

Ugo Menchi

Apr 23, 2025

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Discover How This Serene River Scene Was Created with Houdini

A mesmerizing setup by Ahmed Yousef.

Emma Collins

Apr 23, 2025

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Procedural Watercolor-Like Plant Generator In Substance 3D Designer

Nicolas Dick, a winner of this year's Substance 3D Designer Insanity Awards, joined us to discuss how he created a generator that places leaves along a stem and gives the material a stylized watercolor look, resulting in an endless array of procedurally generated art.

Nicolas Dick

Feb 20, 2025

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Silent Hill's Streets Meet Tornado Chaos In This Unreal Engine 5 Environment

Pasquale Scionti has enhanced his scene with the engine's latest features.

Amber Rutherford

Feb 03, 2025

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Learn How to Create Rainy Scene with Neon Lights in UE5 & Maya

Alena Tikhomirova and Boris Otkhmezuri shared a detailed breakdown of their Neon Streetside Diner project, explaining how they filled the scene to make it look detailed without overloading and visualized neon lights and rainwater in Maya, Unreal Engine 5, and Substance 3D Painter.

Alena Tikhomirova and Boris Otkhmezuri

Sep 19, 2024

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