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Create Lush, Nanite Foliage-Ready Forests With These Free Quixel Asset Packs

13 November 2025 - Now available for the new Procedural Vegetation Editor.

#News#Marketplace#Unreal Engine#Quixel

Take a Look at This Korean-Inspired Forest Scene Created with SpeedTree

12 November 2025 - Dahyun kal showcased this beautiful environment with lush vegetation and highly detailed assets.

#News#Blender#Environment Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Photoshop#Quixel#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

How to Create an Art Nouveau Door Using Blender & Substance 3D

05 November 2025 - Nick Hofbauer talked to us about the process behind the Art Nouveau Door project, showing how he set up the stained glass by hand-painting numerous layers on top of each other and explaining how he set up the reflections in Marmoset Toolbag.

#Interviews#Props#Sponsored by Adobe Substance 3D#Blender#Marmoset Toolbag#Quixel#Substance 3D Painter

How to Design a Forest Ground Material With Substance 3D Designer

30 October 2025 - Yuting Chen showed us how she designed the forest ground material, focusing on the details of rocks, dirt, leaves, and roots, and showing how useful it can be to follow others' tips.

#Interviews#Materials#Marmoset Toolbag#Quixel#Substance 3D Designer

Using Unreal Engine 5 and Substance 3D Painter to Create a Castle Ruins Scene

24 October 2025 - Majid Azim shared with us the workflow behind The Fallen Keep project, explaining how he used assets from the Megascans Library and Unreal Engine's features to create the elements of the scene.

#Interviews#Blender#Unreal Engine#Megascans#Quixel#Substance 3D Painter
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How to Set Up an Aquatic-Inspired Environment Set in an Alien World

17 October 2025 - Anthony Gal joined us to talk about the Octofungus Nest project, guiding us through his processes of texturing and painting the tentacles and plants to create an innovative environment of a strange world. 

#Environment Art#Interviews#Blender#Environment Art#Quixel#ZBrush

Creating an Atmospheric Desert Scene with Substance 3D & UE5

29 May 2025 - Mykola Voron talked about the Desert Environment project, discussing establishing the composition, adding sand using a custom shader, and setting lighting to create a deep and immersive scene using Blender, Substance 3D Painter, and Unreal Engine 5.

#Environment Art#Interviews#Blender#Unreal Engine#Quixel#Substance 3D Painter

Shaping Peaceful Volcanic Environment With Unreal Engine 5 & Houdini

25 April 2025 - Marco Amati presented a breakdown of his volcanic environment inspired by the Tanzanian landscape before a storm, created using Houdini, Unreal Engine 5, and Nuke.

#Environment Art#Interviews#Unreal Engine#Houdini#Quixel#Nuke

Creating a Black Myth: Wukong-Inspired Door with Lifelike Vegetation

23 April 2025 - Ugo Menchi provided a detailed breakdown of the Wu Kong Door project, discussing sculpting intricate ornaments, texturing wood, plaster, and bricks, and adding realistic vegetation with 3ds Max, Blender, ZBrush, and Substance 3D.

#Interviews#Props#3ds Max#Blender#Unreal Engine#Quixel#ZBrush#Substance 3D Designer#Substance 3D Painter

Discover How This Serene River Scene Was Created with Houdini

23 April 2025 - A mesmerizing setup by Ahmed Yousef.

#News#Environment Art#Houdini#Quixel

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