How to Build an Atmospheric Environment Using ZBrush, Unreal Engine & Substance 3D
16 April 2026 - Max Bainbridge shared the workflow behind the Mountain Pass project, talking about the composition and the inspiration, discussing how he sculpted the rocks, the embankments, and the ruins, trying to achieve a hand-crafted look.
Have a Look at This Bloodborne Fan Art Created with ZBrush and Unreal Engine
05 April 2026 - It's another highly detailed artwork made by Rebecca Tomasoni.
Antique Chinese Dish Decorated With A Dragon
01 April 2026 - Check out Oriol Salom's project and grab the file for yourself.
Building a Scene of an Abandoned Tree House Taken by Nature
17 February 2026 - Connor Brandenburger talked about the A Sanctuary Without Its Keeper project, explaining how he started to build the scene, how he modeled the structure, and how he created the foliage.
Create Lush, Nanite Foliage-Ready Forests With These Free Quixel Asset Packs
13 November 2025 - Now available for the new Procedural Vegetation Editor.
Take a Look at This Korean-Inspired Forest Scene Created with SpeedTree
12 November 2025 - Dahyun kal showcased this beautiful environment with lush vegetation and highly detailed assets.
How to Create an Art Nouveau Door Using Blender & Substance 3D
05 November 2025 - Nick Hofbauer talked to us about the process behind the Art Nouveau Door project, showing how he set up the stained glass by hand-painting numerous layers on top of each other and explaining how he set up the reflections in Marmoset Toolbag.
How to Design a Forest Ground Material With Substance 3D Designer
30 October 2025 - Yuting Chen showed us how she designed the forest ground material, focusing on the details of rocks, dirt, leaves, and roots, and showing how useful it can be to follow others' tips.
Using Unreal Engine 5 and Substance 3D Painter to Create a Castle Ruins Scene
24 October 2025 - Majid Azim shared with us the workflow behind The Fallen Keep project, explaining how he used assets from the Megascans Library and Unreal Engine's features to create the elements of the scene.
How to Set Up an Aquatic-Inspired Environment Set in an Alien World
17 October 2025 - Anthony Gal joined us to talk about the Octofungus Nest project, guiding us through his processes of texturing and painting the tentacles and plants to create an innovative environment of a strange world.
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