Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
The NeoGamer channel on YouTube has shared something awesome for the fans of old-school games. Check out this rare behind-the-scenes footage of the development of Mortal Kombat 3.
The video shows the original actors that helped the team create the iconic characters and their moves. We’re sure you remember these costumes of Sonya, Cyrax, Jax, and other legendary heroes.
Yes, the outfits may look kind of funny right now, but they are still the best, right? The video is a like a portal to 1995 giving you a chance to remember the times when you switched on your favorite console every evening and chose Scorpion to fight Sub-Zero.
Make sure to watch the full video and share a piece of your nostalgia in the comments below.