Hirokazu Yokohara showed how to use Ziva's recently-released rigging service to achieve top-quality results.
Japanese 3D Artist and Generalist Hirokazu Yokohara, known for creating absolutely mind-blowing projects using various software, has unveiled one more amazing experiment. This time, the artist has managed to set up a cool facial rig made using Ziva Face Trainer, Ziva Dynamics' recently-released ML-based facial rigging service, Maya for clean-up, and Facegood for 3D facial capture. According to Hirokazu, this facial rig works in Unity and Unreal Engine in real-time.
And here are some of Hirokazu's previous projects:
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