Jesse Miettinen's new plug-in lets you simulate raindrops on static surfaces.
Following the series of impressive teaser demos shared on Twitter over the past week, 3D Blender Artist Jesse Miettine, a.k.a. Blenderesse, has delighted the community by making his latest rain droplets simulator for Blender 4.1 available to download.
Powered by Geometry Nodes, the new add-on lets you apply high-detail water droplets to your 3D models and then customize their settings to get different results. For example, it is possible to put the Rain setting on 0 and only keep Condensation for the simulated water particles to gain enough water and become droplets in a natural manner.
Please note that the add-on only works with static objects, and the simulated water trails don't mix with other trails; only particles interact with each other. You can learn more and purchase Rain Droplets Simulator by visiting Blenderesse's Gumroad page.
In late May, Jesse also unveiled an appealing Geometry Nodes setup for simulating water ripples in Blender, based on Alex "HotdogNugget" Heskett's techniques for ripple creation but with additional fine-tuning and masking:
And prior to that, the artist revealed an amazing short animation inspired by the Dune series, a brand-new cottage generator, a procedural hazmat tent simulation, a stunning Finland-inspired marchlands environment, and a procedural water smudge mask generator. You can find all these projects and more by visiting the artist's Twitter page.
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