hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks
Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)
Chong Zhang has recently presented his awesome UE4 project based on an old Hong Kong music video. The artist took a video and captured all the frames real-time from the UE4 engine. The artist has also used Megascans, ZBrush, 3ds Max, Mudbox, and Marvelous Designer to build the final look of the sequence.
I created an HD remastered version of an old Hong Kong music video, all the frames captured real-time from the UE4 engine. Hope you like it.
And here some beautiful GIFs from the artist:
Make sure to discuss the short in the comments below.