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Ruins of an Ancient City Created in Unreal Engine 5

Noah Baumann has revealed a stunning UE5-powered scene inspired by ancient civilizations.

Environment/Prop Artist Noah Baumann has unveiled a new breathtaking scene inspired by ancient Roman and Greek cities. The project is titled "I'm in Ruins" and is based on a concept made by Freelance Artist Pang P. According to the artist, this concept was chosen because of its simplicity which gave Noah a lot of freedom to experiment with different meshes and compositions. The entire scene was made in Maya, Substance 3D Painter, Quixel Bridge, and Unreal Engine 5.

And here's the concept that was used: 

You can learn more about the project here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Winter Environment is a Unity package ready to be used with Unity Engine. Contains additional shaders with which you can adjust the snow amount on trees, grass and props.

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