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Setting Up Frozen Land Using The Procedural Way

NatureManufacture has shared a new guide to building large environments without the need to spend hours on object placement.

NatureManufacture has shared a new guide to building large environments without the need to spend hours on object placement. The demo here is 2000×2000 world built in 45 min, and the thing is that it’s mostly about procedural stuff. Learn how to set up a forest with just a few button clicks.  

This time we build demo on your eyes! Demo needs 2018.1+ version of Unity engine.

Demo link (open it when you will have all assets inside the project).

Assets used to build this demo (you need them all or most of them to run it):

NatureManufacture 

Make sure to discuss the guide in the comments below. 

100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

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Comments 1

  • Serge

    Really great Tutorial Thank you. I bought many of your assets lately and they are simply amazing. Looking forward to buy more. Keep on the good work!

    0

    Serge

    ·6 years ago·

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