I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
Here is a great starting point for developers willing to dive into the procedural world. SideFX shared a recording of a session by Anastasia Opara on the key points of procedural modeling.
Humans, are great pattern recognition machines, who face astonishing amount of complexity on a daily basis. We are so good at dealing with it, that we do not directly register how exactly this happens, yet when something is off, we immediately ‘feel’ it. Procedural modelling is, in a way, like painting, where complexity emerges from the interaction of simple rules. Thus, we can achieve great intricacy and believability from layering the simplest rules if we analyse correctly our own thought patterns.
Want to more? You can get more tips and tricks on the procedural way in our interview with Anastasia.