Simple Cloud Card Set Up for UE4
Tony Arechiga shared a tutorial on how to build a variety of cloud cards off a single texture. Check it out!
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Strangler Fig by Kemal Yaralioglu100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).
Textile Nano Brush by Nicolas Swijngedau10 textile Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.