What Is iRender's Credit Back? A Cashback System That Reduces Render Farm Costs Up to 60%
16 April 2026 - iRender's Credit Back is a cashback system that returns 10% to 20% of rendering credits after every session. Unlike traditional render farms that charge per use with no returns, Credit Back reduces the effective cost of each render over time by up to 60% when combined with iRender's first-deposit bonus and off-peak scheduling.
Xsolla to Bring Accessibility, Social Impact & Entertainment IP Licensing to London Games Festival 2026
16 April 2026 - Learn more about the company's presence across multiple events throughout the week.
When Optimization Stops Working: Inside the Switch Port of Secret of the Mimic that Required Rewriting the Engine
14 April 2026 - Devoted Studios breaks down how memory, loading, and engine limitations forced a shift from just optimization to deep architectural changes during the Switch port of Five Nights at Freddy's: Secret of the Mimic.
Emmy Award-Winning Producer Develops Unity Indie Games with CC & iClone
30 March 2026 - Emmy-winning producer Mike Wuetherick explains how Character Creator and iClone from Reallusion enable a solo Unity workflow capable of delivering studio-quality characters and animation.
InstaMAT 2026: Artistic Precision on the Most Powerful 3D Material Platform
12 March 2026 - The new release tightens up asset texturing with curve-based painting, smarter masking, rebuilt symmetry tools, and a redesigned interface built around precision, creative freedom, and reusability in a single workflow.
Create Animated Hollywood-Style 3D Caricatures Without AI Using CC5 & ActorMIXER
12 February 2026 - The Reallusion team is back to share a detailed breakdown explaining how to use the Character Creator 5 + Caricature MIXER Pack combo to set up stylized 3D characters.
Bring CAD & Data Prep Directly Into Substance 3D Painter With This Plug-In
10 February 2026 - The latest RapidPipeline plug-in brings powerful CAD preparation tools to speed up and enhance material preparation workflows, right inside Substance 3D Painter.
Boost Your Workflow With High-Quality Character Base Meshes & Anatomy Assets
05 February 2026 - From male and female custom base meshes to realistic eyeballs, teeth, tongue, and a fully rigged muscle écorché, Alex Lashko will give you a solid foundation to build on.
METATAILOR v2.5 Will Enhance Your Workflow with Real-Time, Self-Adaptive Clothing
04 February 2026 - The update introduces Unreal Engine and Unity plugins.
Xsolla Expands Payment Options in Japan With Paidy, a Leading Buy Now Pay Later Service
29 January 2026 - This new integration with Xsolla Pay Station enables game developers and publishers to offer Japanese players a fast, secure, and card-free checkout experience.
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