Realistic Anime-Style 3D Character Created with Maya & Substance 3D
20 November 2025 - Nil Tawata shared this amazing work.
Boost Your Textures With This Powerful Substance 3D Painter Tool
20 November 2025 - Dmytro Mykhailyk released ND MykhailykART, great for weapons and other props.
Substance 3D Painter 11.1 Adds New Ribbon Tool
19 November 2025 - Also introducing real-world displacement and Creative Cloud plug-ins support to automate tasks and customize workflows.
Using Substance 3D & Marmoset Toolbag to Make Ceramic Tiles Material
14 November 2025 - Eymen Akmaz shared the workflow behind Ceramic Tiles, talking about how he used Shape, Spiral, and Disc nodes to create the forms and how he connected and blended the shapes with the base tile to make one surface.
How to Set Up a Huizhou-Style Courtyard Using Unreal Engine & Substance 3D
12 November 2025 - Gabriel天光睡 explained the workflow for the 蔓蔓日茂 (Flourishing Growth) project, showing how the traditional architecture style was set up and sharing how they made hand-painted textures for the vegetation.
Check Out This Adorable Mouse Character Made in ZBrush & Substance 3D
12 November 2025 - Magdalena showed a great example of fur grooming.
How to Build Rocky Ground Using Substance 3D & Marmoset Toolbag
12 November 2025 - Amir Habibi shared the workflow behind the Rocky Ground project, explaining how he used nodes to create the stones and then blend them with the ground, and how he added more details such as veins, color variation, dirt, and edge wear.
Breakdown: Improving Cracks on Your 3D Materials in Substance 3D
10 November 2025 - 3D Procedural Artist Rosen has shared a detailed guide on how you can improve your cracked 3D materials and get away from the regular, sloped, blurred shapes most people go for.
Craft Cosmic Surfaces With This Unique Substance 3D Signature Collection
07 November 2025 - Learn more about Matthias Schmidt's Procedural Planetarium and get the assets.
Sculpting & Texturing Realistic Toad Skin in ZBrush, Mari & Substance 3D
07 November 2025 - Fernando Gutiérrez showed us the working process behind the Mr. Toad project and spoke about sculpting realistic toad skin, explaining how he took inspiration from adult human expressions and merged it with the lines and textures of an old toad.
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