Maybe delays are a blessing.
Starfield has been in the making for a long time, and fans were so sure it was going to be released full of issues that they unified in the Starfield Community Patch project long before launch. Xbox Game Studios might have heard about it and decided to act as now its head Matt Booty claims Starfield will be plagued with problems the least out of all Bethesda's games.
“We have an awful lot of people internally playing Starfield, working with Todd and the team,” he told Giant Bomb (via VGC). “I see bug counts and just by the numbers if it shipped today, Starfield would already have the fewest bugs of any Bethesda game ever shipped.”
He also mentioned that "every QA person in our entire company [is] looking at bug counts, looking at the quality of where we are."
If it's true, then maybe the delays the game has seen are for the best. Interestingly, Xbox's boss Phil Spencer said that Starfield had a much earlier release date before Microsoft acquired Bethesda, although it is rumored the latter was the one to set the date.
"The team has definitely matured," added Spencer. "They’ve got Fallouts and Skyrims and Elder Scrolls under their belt. When the acquisition closed, this game had a significantly earlier ship date, earlier than the date we had first set for Starfield. We sat down with Todd and the team and explained we wanted to give them the time."
Starfield is set to release on September 6 for PC and Xbox Series X|S.
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