While moving a 3D object, the shader can make a model look like an actual falling teardrop.
Digital Artist known as Jie, who specializes primarily in stylized and procedural projects, continues the series of outstanding Blender-made masterpieces by showcasing an incredible custom-made teardrop shader.
Made using the software's Shader Nodes, the setup allows the artist to give 3D models a watery appearance and, while the object is moving, can make a model look like an actual falling teardrop. Unfortunately, the artist hasn't shared any information regarding how the shader was made, stating that the node graph behind it will be shared sometime in the future.
Previously, Jie impressed us by showcasing beautiful 3D flowers created and lit in Blender to test the lighting capabilities of the software:
And prior to that, the artist presented a cool Forget-Me-Not generator created with Blender's Geometry Nodes:
You can find more amazing Blender projects by visiting Jie's Twitter page. And here are some comprehensive beginner-friendly guides that will help you learn more about Blender's Shader Nodes:
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