Tech

Tutorial: Types of Normal Maps & Common Problems

Carlos Lemos has recently finished his 4-part tutorial on normal mapping and kindly allowed us to repost it on 80 Level (originally posted on Artstation). In this article, read about different types of normal maps, common problems that occur when working with them and some solutions.

Author

Carlos Lemos

Published on

Apr 03, 2020

WOWCube Game System: Combining Education and Technology

WOWCube Game System Team talked about its device, shared how the came up with merging educational toys and technology and discussed the technical approach to its production and content creation.

Author

WOWCube Game System

Published on

Mar 24, 2020

Interview with Oliver Pavicevic: VR Train & Deckard Render for Unity

Ricardo Teixeira from Amplify Creations talked to Oliver Pavicevic about his amazing VR Train scene and Deckard Render, a Unity tool developed by Oliver that helps simulate physical camera behavior akin to real-life cinematography.

Author

Oliver Pavicevic

Published on

Mar 17, 2020

Tips On How To Make Your Portfolio Better

Artists Greg Foertsch, Moby Francke, Gavin Goulden, Claire Hummel, Wyeth Johnson, and Alison Kelly talked about the main mistakes artists can make with their portfolio, how to avoid them and shared tips on how to work on your portfolio, so the company will hire you.

Author

Ellie Harisova

Published on

Mar 14, 2020

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Tech