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The Last of Us-Inspired Factory Created With Unreal Engine 5

The creator utilized modular assets, Megascans, and photogrammetry techniques to set up the environment.

Have a look at Abandoned Factory, a detailed The Last of Us-inspired 3D environment created by Freelance 3D Artist Nico Bartelt.

Created as a side-project in the artist's spare time, the scene was set up using a combination of custom-made modular assets, modeled with Blender and textured in Substance 3D Painter, Megascans, and photogrammetry techniques. Additionally, the author used Unreal Engine 5 for rendering and lighting.

And here are some of the assets used for the scene:

You can check out more renders by clicking this link. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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