The Mapbox Unity SDK Launched
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The Mapbox Unity SDK Launched
6 March, 2017
The Mapbox Unity SDK has finally been launched. One easy to use package brings global real world map layers, search, and directions to location-based games and AR/VR applications. Generate open worlds for location-based games or simulate real world action tapping into layers of buildings, streets, places, water bodies, elevation, and aerial imagery. You can also use traffic based directions to guide players, or use geocoding to search for places and display location names in your game.

Download the Mapbox Unity SDK 

Unity character ready to battle on city gridBuild open world location-based games, with real world place data.

Mt. Fuji with characters running

Build navigation meshes with real world terrain data like Mt Fuji in this example.

Section of the globe with raised elevation for mountains

Close up on a sandy terrain with raised mountain range

Satellite imagery of valleys and rivers

Combine elevation layers and satellite to explore our beautiful planet.

Voxelized worlds. A panoramic view of Crater lakeGenerate Minecraft-inspired worlds from real world terrain and land use data.

Light grey scaled New York City with 3D buildings and central park

Combine carefully crafted Mapbox Studio styles like this hand drawn design with 3D building data.

Dark grey cityscape with orange traffic pattern

Integrate our Geocoding and Directions API’s to find places and route between them.

Red green and orange traffic lines in dark cityscape

Use traffic layer for color coding and vehicle traffic generation.

Tan and blue building faces with window details

Use generative textures on buildings to quickly build Sim City like experiences with real world map data.

Source: Mapbox

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