The Mapbox Unity SDK Launched
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Busan KR   15, Nov — 19, Nov
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Latest comments
by Axx
11 hours ago

That helmet tho I think that one is spot on with kinda like a classic feel to it.

by Axx
11 hours ago

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

by Artemis
12 hours ago

I like everything EXCEPT the caution stripes on her thighs. The caution stripes look terrible. Take them off.

The Mapbox Unity SDK Launched
6 March, 2017
News
The Mapbox Unity SDK has finally been launched. One easy to use package brings global real world map layers, search, and directions to location-based games and AR/VR applications. Generate open worlds for location-based games or simulate real world action tapping into layers of buildings, streets, places, water bodies, elevation, and aerial imagery. You can also use traffic based directions to guide players, or use geocoding to search for places and display location names in your game.

Download the Mapbox Unity SDK 

Unity character ready to battle on city gridBuild open world location-based games, with real world place data.

Mt. Fuji with characters running

Build navigation meshes with real world terrain data like Mt Fuji in this example.

Section of the globe with raised elevation for mountains

Close up on a sandy terrain with raised mountain range

Satellite imagery of valleys and rivers

Combine elevation layers and satellite to explore our beautiful planet.

Voxelized worlds. A panoramic view of Crater lakeGenerate Minecraft-inspired worlds from real world terrain and land use data.

Light grey scaled New York City with 3D buildings and central park

Combine carefully crafted Mapbox Studio styles like this hand drawn design with 3D building data.

Dark grey cityscape with orange traffic pattern

Integrate our Geocoding and Directions API’s to find places and route between them.

Red green and orange traffic lines in dark cityscape

Use traffic layer for color coding and vehicle traffic generation.

Tan and blue building faces with window details

Use generative textures on buildings to quickly build Sim City like experiences with real world map data.

Source: Mapbox

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