Nice work and thanks for the breakdown! Always interesting to see someone else's approach to a scene, and the new/different methods they use and/or come up with :)
There are no pdf's of the updated versions available for download!
3D Stylized Environment looks every time beautiful today this is my subject on that I have to Do My Dissertation and bring some new information with our reader.
The Mapbox Unity SDK has finally been launched. One easy to use package brings global real world map layers, search, and directions to location-based games and AR/VR applications. Generate open worlds for location-based games or simulate real world action tapping into layers of buildings, streets, places, water bodies, elevation, and aerial imagery. You can also use traffic based directions to guide players, or use geocoding to search for places and display location names in your game.
Build open world location-based games, with real world place data.
Build navigation meshes with real world terrain data like Mt Fuji in this example.
Combine elevation layers and satellite to explore our beautiful planet.
Generate Minecraft-inspired worlds from real world terrain and land use data.
Combine carefully crafted Mapbox Studio styles like this hand drawn design with 3D building data.
Use traffic layer for color coding and vehicle traffic generation.
Use generative textures on buildings to quickly build Sim City like experiences with real world map data.