Time-Lapse Breakdown: Sculpting Realistic Portraits in ZBrush
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Latest comments

Oh shit!

by S.K.O
8 hours ago

VUE without competition

by John
8 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Time-Lapse Breakdown: Sculpting Realistic Portraits in ZBrush
19 November, 2017
News

Marianna Yakimova shared a time-lapse video of the production process behind her take on the character of Thandie Newton from Westworld. The artist used ZBrush to sculpt all the little details and you have to admit that the final results are quite amazing.  

I used Zbrush for sculpting, it took me around 3 days of close studying and around a month to produce this video.

It is my first experience, so I welcome all comments and propositions how to improve myself in future.

Marianna Yakimova 

Here are the final results:

What are your thoughts on the final portrait? What could she improve? 

Source: ArtStation

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