Time-Lapse Breakdown: Sculpting Realistic Portraits in ZBrush
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Latest comments

astounding work there - hope someone important notices! I'm just jrpg fan. . . somebody needs to hire you!

by Sir Charles
4 hours ago

Yasss you guys rule so much LOVE please do the next part!!!

by Angelin
12 hours ago

With HDRP now I think Unity has the best redering engine out there

Time-Lapse Breakdown: Sculpting Realistic Portraits in ZBrush
19 November, 2017
News

Marianna Yakimova shared a time-lapse video of the production process behind her take on the character of Thandie Newton from Westworld. The artist used ZBrush to sculpt all the little details and you have to admit that the final results are quite amazing.  

I used Zbrush for sculpting, it took me around 3 days of close studying and around a month to produce this video.

It is my first experience, so I welcome all comments and propositions how to improve myself in future.

Marianna Yakimova 

Here are the final results:

What are your thoughts on the final portrait? What could she improve? 

Source: ArtStation

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