Toolbag Add-On Library

Toolbag Add-On Library

Custom shaders are user-created, downloadable extensions to Toolbag’s material system.

Custom shaders are user-created, downloadable extensions to Toolbag’s material system. They help you add extra functionality, speed up your workflow and create nifty special effects. Check out a library with a number of excellent shaders created by the Marmoset community.

Art by Sanna Nivhede

Here are some examples for you to decide:

CHANNEL DISPLAY

Get on Gumroad Type: Free – Author: Lee Devonald

The Channel Display shader enables you to pick various texture channels to display, similar to the layers breakdown in Marmoset Viewer. This shader provides a handy way to render out multiple passes for map breakdown shots.

DETAIL NORMAL RGBA

Get on Gumroad Type: Paid – Author: Chris Perrella

The Detail Normal RGBA shader provides four slots for tiling micro detail normal maps and a splat mask to control where each detail map is shown. This shader is especially useful for cloth, skin and environment assets like rocks or terrain.

FLIPBOOK

Get on Gumroad Type: Free – Author: Danilo Paulo

The Flipbook shader enables you to load an animated sprite sheet texture. This is especially useful for creating effects like fire or explosions.

FRESNEL

Get on Gumroad Type: Free – Author: Danilo Paulo

The Fresnel shader creates an effect that highlights the silhouette of objects, which can be useful for faking rim lighting or other stylized effects.

There’s also a bunch of paid ones. You can find all the offers here. What is more, you can check out the Writing Custom Shaders for Toolbag 3 tutorial to learn how to create your own shaders.

 

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