logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Turning Ideas Into Scenes With Megascans & UE4

Quixel shared a new 3-part video tutorial.

Quixel has shared a new 3-part tutorial by Jakob Keudel on how you can turn an idea into an awesome-looking scene with the help of Quixel tools, Megascans, and Unreal Engine. 

The first part explains how you can use the Megascans library as a concept art toolbox to set up and develop ideas. Then, after playing with idea you will learn how to remix Megascans assets, plus get tips on material editing and asset repurposing. The final third part discusses and shares tricks on asset blending.

Cartoon Water Shader is an easy to use highly stylized water material, and river tool with many features. Demo scenes also included!

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • 150+ Hard Surface Prop Alphas
      by Mels Mneyan

    • Cuts & Scars VDM Brush
      by Nicolas Swijngedau

      30 hand sculpted cuts and scars all contained within one Multi-Alpha brush.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×