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Tutorial: Advanced Shape Creation in Substance Designer

A thorough guide from Eric Wiley and Levelup.Digital.

Eric Wiley and Levelup.Digital has a nice tutorial for artists willing to master Substance Designer. What you get is a fully narrated, step-by-step tutorial with the artist building an Octopus Tentacles project from start to finish.

The artist discussed working with references, his approach to breaking down materials, and his personal tools and techniques for shaping and layering details.

The tutorial is useful for both beginners and advanced Substance Designer users.

Wiley works as a Senior Artist at Blizzard Entertainment in Irvine, California. The artist focused his work on environment art and material creation. Eric has worked on Guild Wars 2, Gigantic, Skylander Super Chargers, and Destiny series.

100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

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You can learn more and get the tutorial for $15 here.

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