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Tutorial: Creating a Realistic Rust Effect in Substance 3D Painter

The tutorial also provides a guide on using Painter's Smart Materials.

Technical Artist and Creative Producer at Adobe Wes McDermott, who earlier this month showcased a realistic-looking rust effect and promised to break it down in the future, kept his promise and released a comprehensive tutorial, explaining how to set up this effect.

In this tutorial, the artist shared the entire process of creating a custom rust effect with streaks in Substance 3D Painter, provided a guide on SP's Smart Materials, revealed some neat techniques for you to use in your texturing workflows, and more. On top of that, the creator also shared the effect's project files, allowing you to better understand the nuances of the setup. You can watch the tutorial attached above or by visiting Wes' amazing YouTube channel.

Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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