Tutorial: Generating Leaves in ZBrush
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
Latest comments

This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Tutorial: Generating Leaves in ZBrush
8 November, 2017

Alina Ivanchenko has a nice guide to generating leaves in ZBrush. The breakdown is based on water lilies Alina did for Rainbow Operation Red Crow. It appears that creating leaves in ZBrush isn’t a difficult challenge, but you could use Substance Painter to put everything together.

Water Lilies I did for Rainbow Operation Red Crow + short Brakdown for Zbush.

They were mostly made in Zbrush but used Substance Painter to put everything together and adjust roughness and translucency.

Hope you like it. 

Here is the breakdown:

And here are the final results:

Make sure to check out the artist’s portfolio here

Source: ArtStation

Leave a Reply