amazing stuff man
Am I tripping? I Always thought "pixel art" was based on those 8-bit old games, with hard pixels and little shapes to form scenes. THis is NO PIXEL ART in my conception, but mere digital images.
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The UIW 3D Animation and Game Design channel on YouTube shared a new guide to working with layers, masks, and generators inside Substance Painter. The tutorial shows a way of mixing Substance Painter 2018.1 and Maya 2018, so take some time to learn painting tricks.
Using Substance 2018.1 and Maya 2018, this tutorial shows how to prepare a model for painting in Substance Painter, and how to use Masks in ways beyond manually painting. Specifically, we look at Generators as a masking tool.
Did you find the guide useful? Share your thoughts on the video in the comments below.