Tutorial: Sci-Fi Scene Production
Events
Subscribe:  iCal  |  Google Calendar
Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Latest comments

Hi, is it possible to download it somewhere else other than the marketplace?

Amazing work. I would really appriciate if you post a tutorial about that ornament. Thanks

by Yes
19 hours ago

Gabe is amazing and im happy to have him basicaly be the face of gaming. If you have something against him reply to this, i would love to discus

Software & Tools
Tutorial: Sci-Fi Scene Production
25 August, 2017
Tutorial

Joe Garth returns with another video tutorial, which shows a quick way to build a cinematic scene in Cryengine.

Crytek’s senior cinematic artist Joe Garth shows a very cool workflow, which allows to quickly build a very neat sci-fi scene. He goes into the smallest of details, talking about the kitbash usage, use of Megascans and Quixel SUITE 2. As always Joe likes to go into the smallest details of modeling, creation of maps, working with materials and, of course, setting up the scene in Cryengine.

If you’ve missed the previous tutorial from Joe, you can check it out over here.

Comments

1
Leave a Reply

avatar
1 Comment threads
0 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
1 Comment authors
Nicolas Recent comment authors
Nicolas
Guest
Nicolas

Great job by Joe and Crytek. I hope that Cryengine gets a chance to compete in the Unreal and Unity dominated game engine market. It has vastly improved over the last year.