Tutorial: Sci-Fi Scene Production
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by Rathan kumar.Muthyam
17 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Software & Tools
Tutorial: Sci-Fi Scene Production
25 August, 2017
Tutorial

Joe Garth returns with another video tutorial, which shows a quick way to build a cinematic scene in Cryengine.

Crytek’s senior cinematic artist Joe Garth shows a very cool workflow, which allows to quickly build a very neat sci-fi scene. He goes into the smallest of details, talking about the kitbash usage, use of Megascans and Quixel SUITE 2. As always Joe likes to go into the smallest details of modeling, creation of maps, working with materials and, of course, setting up the scene in Cryengine.

If you’ve missed the previous tutorial from Joe, you can check it out over here.

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1 Comment on "Tutorial: Sci-Fi Scene Production"

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Nicolas
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Nicolas

Great job by Joe and Crytek. I hope that Cryengine gets a chance to compete in the Unreal and Unity dominated game engine market. It has vastly improved over the last year.

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