logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Tutorial: Tessellation And Displacement in Houdini

Manuel Casasola Merkle’s video guide on rendering a rough stone.

Manuel Casasola Merkle uploaded a video tutorial on rendering a rough stone by making use of tessellation and displacement in the Redshift plugin for Houdini. The artist will guide you through all the essential steps, transferring all the intricate details of a high polygon mesh to a displacement map to texture for the render engine to recreate the geometric detail on render time directly on the graphic card.
1 of 2
Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Type your comment here
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more