Wow, that's great. Have to try this out!
Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...
Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
Manuel Casasola Merkle uploaded a video tutorial on rendering a rough stone by making use of tessellation and displacement in the Redshift plugin for Houdini. The artist will guide you through all the essential steps, transferring all the intricate details of a high polygon mesh to a displacement map to texture for the render engine to recreate the geometric detail on render time directly on the graphic card.
Via CG Tutorial