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have you this 3ds max making video
bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job
It really is the best game of 2018, Thank you.
Tutorial: Tessellation And Displacement in Houdini
28 April, 2017
Manuel Casasola Merkle uploaded a video tutorial on rendering a rough stone by making use of tessellation and displacement in the Redshift plugin for Houdini. The artist will guide you through all the essential steps, transferring all the intricate details of a high polygon mesh to a displacement map to texture for the render engine to recreate the geometric detail on render time directly on the graphic card.
Via CG Tutorial