Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Entagma has shared a new guide to generating pattern 3D sculptures inside Houdini. The new video discusses a way you can use wave interference or the wave’s amplitude to move points of a plane in space to create an outstanding pattern.
While on season break we received quite a few questions. One of those emails pointed us to the amazing work of Loris Cecchini, a sculptor who created (among other stunning artworks) those wave pattern sculptures. At first, it didn’t seem clear what’s going on there.
However, when you take a closer look it turns out those shapes are caused by what’s called wave interference. That’s when multiple waves overlap and create more complex shapes. Usually, interference is displayed as a 2D graph or some sort of heatmap. However, if you use the wave’s amplitude to move points of a plane in space, you can create those mesmerizing patterns.
Make sure to share your thoughts on the guide in the comments.