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Tutorial: ZBrush Mesh Concept

Jonas Roscinas released a hard-surface mesh tutorial.

Jonas Roscinas from Guerrilla Games released a step-by-step tutorial covering his approach to working with hard-surface mesh concept in ZBrush. He will guide you through the entire process, covering the following topics:

  • The initial blockout
  • Refining
  • Cleaning up
  • Detailing
  • MatID 
  • Render stages

The tutorial is 6 hours long with a voice over and included extra files: alpha files, ZBrush material, UI used in the tutorial.

You can purchase the tutorial on Artstation Marketplace.

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