Articles

Bench Grinder: Workflow Tips for Hard-Surface Prop Production

Parth Naik shared plenty of details behind his 3D Bench Grinder: from texture padding and baking to working with a highpass filter in Substance Painter, setting up wear and tear, and presentation in Marmoset Toolbag.

Author

Parth Naik

Published on

Jan 20, 2021

Creating a Vintage Camera in Blender and Substance Painter

Nikita Osmanov shared a detailed breakdown of his 3D prop Eumig Vintage Camera: modeling and UVs in Blender, baking and rendering in Marmoset Toolbag, and texture creation in Substance Painter.

Author

Nikita Osmanov

Published on

Dec 28, 2020

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