UV Tips & Tricks : Layout and Organization
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by Franciszek Zgliński
3 hours ago

9:46 - actually I have a solution for You ;) Try this setup instead of LandscapeCoords node: https://drive.google.com/file/d/1N4FMmG4TtRjI8TPTHqD6kKcKolbYGZs0/view

you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
1 days ago

Thanks for sharing and detailed production breakdown

UV Tips & Tricks : Layout and Organization
6 February, 2019

Paul H. Paulino has shared the last chapter of his “UV Workflow Tips and Tricks” series. The new video shows things that the artist keeps in mind while laying out and organizing UVs for visual effects.

By the end of the video, you will learn about a cool technique using Substance Painter to detect rogue shells that can cause issues in your workflow.

You will also learn how to use box tools in UV Layout to organize shells in a click.

You can find links to other parts here. You can also find a more in-depth article about UVs on the artist’ website.

Discuss the guide in the comments below.

Simple River Stones by Stan Brown is a procedural material for your environments fully made in Substance Designer. The package includes a fully commented and organized graph for study and customization.

See the full description

Contact Stan Brown

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