Check out a relighting of a beautiful Venice scene made with the Hemisphere plugin for UE4.
Sergey Kosenkov, also known as CGRuLeZ, shared an updated version of a Venice scene with RTX lighting.
The environment was enhanced by adding fully enabled raytracing, including AO, shadows, reflections, translucency, and GL. Rendering was done using GeForce 2080 RTX 8Gb in 4K at 60 fps. Anima AXYZ created a 4D digital human.
For the makeover, Sergey relied on the Hemisphere plugin for UE4 that allows creating the dynamic sky, clouds, and lighting based on real-life recorded materials. Purchase the plugin on the Unreal Engine Marketplace.
Don’t forget to check out Sergey’s YouTube channel.