"Oddly satisfying."
Melodica Interactive
Game developers from Melodica Interactive are busy with their enchanting Spell Beat game, but it doesn't mean they don't have time for some fun. The team showed off an interesting experiment: morphing 2D images into 3D shapes. The whole experience looks mesmerizing and oddly satisfying, as the developers admit themselves.
If you want to repeat the effect, you can use this explanation given by the creator. To make this happen, he restricted the Z coordinate in the vertex shader to a maximal value, "which makes objects past this threshold projected onto a plane."
"In our game, we care only about projecting in a Z direction, but I am sure you can use any direction you need using some appropriate matrix. For a general surface, you would probably need some point inside the surface and a surface normal to construct the projection matrix. But yeah, it's getting a bit more complicated."
The game in question is Spell Beat, which the team is trying to make into "the best VR rhythm game ever."
Melodica Interactive
Melodica Interactive
There, you cast music-powered spells of different shapes, dodging and deflecting incoming attacks with your magic wands. Meet "Melodica – a fantasy world where music is the source of all magic." Perhaps we will see the morphing effect there when the game gets released.
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