A great project by Keonyong Moon.
FX artist Keonyong Moon shared a fantastic realistic rain simulation created with Unreal Engine 5's Niagara and applied to a MetaHuman avatar.
The tool "simulates droplets forming and sliding across facial features, driven by motion and surface curvature. Built entirely in Niagara with tunable timing, spread, and flow behavior."
You can see what else the artist is capable of if you visit their Instagram.
We have a lot of rain simulations here on 80 Level, so be sure to check them all out to get an extra boost for the rest of the week.
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