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Watch This House Turn into a Post-Apocalyptic Building with Geometry Nodes

Jesse "Blenderesse" Miettinen unveiled a new work.

Jesse "Blenderesse" Miettinen, a renowned Blender creator, unveiled a new demo showing experimentation with the software's functions.

In the setup, the artist demonstrates testing some of the upcoming Geometry Nodes apocalypse modules, showing how a regular house transforms into a decayed building covered with layers of damage and ivy. The creator called the workflow fast and intuitive and noted that he had been working on extra features for distributing graffiti across surfaces.

Check out more recent works by Jesse Miettinen:

Earlier, we shared with you the artist's showcase of the tools he used for his work made for Clinton "Pwnisher" Jones's latest Chasm's Call challenge, an impressive liquid visualization created entirely without using Blender's traditional fluid simulation system, a welding setup made using a bevel shader, and a solution for untiling 3D texture coordinates on both even and uneven terrain:

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