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World Building in Blender By Ian Hubert

Blender published a video, where Ian Hubert showed his workflow in world-building during the conference. Take a look!

Even though, the talk reminds a lot of a standup show, it's all about CG and working in Blender. Ian Hubert did a huge breakdown of his world-building production in Blender, discussed its advantages, gathered together years of experience in 3D graphics and added a little bit sense of humour to the presentation. Enjoy!

 

A set of 256 SF trim brushes for ZBrush, all brushes use 2048x2048 16bit alphas and PSD, Tiff, Jpeg alphas are also included.

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