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You Can See 3D Interiors with This Shader for Apple Vision Pro

Yasuhito Nagatomo makes concepts reality.

Developer Yasuhito Nagatomo showed off his brand of magic in a new ShaderGraph example, demonstrating his interior mapping shader for Apple's Vision Pro working on visionOS 2. 

The shader creates an illusion of depth: the image stays flat from the sides, but the interior looks 3D: a great showcase that would look awesome in an interactive museum.

Nagatomo has previously shared a collection of ShaderGraph materials for visionOS 1.2, and they are equally as impressive: you can see the materials moving, and this might make your work a little easier. 

Yasuhito Nagatomo

You can follow the developer on X/Twitter to find more projects. Nagatomo promised to add more examples to ShaderGraph, so stay tuned. 

Also, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

This pack can help you get that realism that 3D often lacks with various different finger smudges captured from real surfaces.

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      The pack includes sky photos for photobashing and matte painting (250 photos, variety of weather, up to 6000x4000px).

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