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You Can See 3D Interiors with This Shader for Apple Vision Pro

Yasuhito Nagatomo makes concepts reality.

Developer Yasuhito Nagatomo showed off his brand of magic in a new ShaderGraph example, demonstrating his interior mapping shader for Apple's Vision Pro working on visionOS 2. 

The shader creates an illusion of depth: the image stays flat from the sides, but the interior looks 3D: a great showcase that would look awesome in an interactive museum.

Nagatomo has previously shared a collection of ShaderGraph materials for visionOS 1.2, and they are equally as impressive: you can see the materials moving, and this might make your work a little easier. 

Yasuhito Nagatomo

You can follow the developer on X/Twitter to find more projects. Nagatomo promised to add more examples to ShaderGraph, so stay tuned. 

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