Thank you for sharing your work process!!
I really like how you've articulated your entire process. This was a very enriching read. A Well deserved feature!
Great article! Thanks for the awesome read.
Francis-Xavier Martins allowed us to repost his guide with tips for better retopology that could be useful for all ZBrush users. Let’s have a look.
“I’ve been experimenting in Zremesher 3.0 ever since Zbrush came out on the 5th of March and I’m throwing my findings up here because you can now get much better topology with the right planning. There’s a video and a tutorial you can download and refer to.”
Make sure to discuss the guide and share your own tricks in the comments below. The guide was originally published on ArtStation.
Ultimate River Tool is a powerful and easy component for Unreal Engine 4 that allows you to make rivers with automatic flow-map UV warping, cascades, and interactions with physical objects.
All future updates are included and will be available for download as soon as they are released.