Daniil Osipov
Environment Artist
Dzerzhinsk
Lighthouse: UE4 Master Material and Scene Composition Approach
Daniil Osipov dived into the production process of his Lighthouse scene made with Megascans assets, shared the details of his UE4 Master Material workflow, and explained the composition process of the 3D environment.
Daniil Osipov
Nov 17, 2020
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