Researchers managed to manipulate objects without touching them.
The company offers hybrid working, health insurance coverage, paid time off, and more.
Today we've gathered 3 sets of brushes that modify the scene by imitating the hand-painted artworks.
The update adds Mac support, optimization for heavy UV maps, and other features.
The app will be available on Quest 2 and will offer a number of learning activities including object interaction, 3D drawing, roleplay simulations, interactive games, and more.
Following the release of the movie, mobile games based on the Sonic franchise saw a significant increase in downloads and consumer spending.
The mod is in beta, and the progress will be shown on PointCrow's Twitch.
The company's CEO Drew Perkins was the first one to try out Mojo Lens, smart AR lenses that allow putting an AR display directly into your visual cortex.
Lead Material Artist Ishan Verma shared a massive breakdown of generative art, demonstrated countless examples of beautiful generated art pieces and explained how they were made, spoke about various text-to-image AIs, and discussed what the rise of AIs means for artists.
- 1Horrifying 'Photorealistic' Game Characters Generated by AI
- 2Cosmopolitan Used DALL-E 2 AI to Generate a Magazine Cover
- 3The Development Process Behind Love, Death+Robots: Jibaro
- 4A Fantastic Photorealistic Portrait Made in Houdini & Unreal Engine 5
- 5PUBG Creator Unveils Its "Hyper-Realistic" Virtual Human ANA
- 6Famous Paintings Expanded With DALL-E 2
An Extremely-Realistic Bear Made in HoudiniAt last something serious, not some Blender crap i get on 80lv feed al...·
Cute Low-Poly Scenes Assembled in BlenderThank you so much Theodore!·
An Awesome Stylized Attack VFX Made in Unreal Enginesix god·
An Awesome Stylized Attack VFX Made in Unreal Engine我向上帝发誓，这真是一个了不起的工作，神迹。·
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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.
Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the billion-dollar blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Poland, Korea and Japan.
We are the makers of Substance. Our mission? To make the best tools for 3D texturing and material creation, and to put them into the hands of artists and creatives worldwide.
Quixel is an industry leader in high-end texturing solutions, specializing in art tools for the Games, Archviz and VFX industries. After releasing Quixel Suite in 2013, Quixel tools quickly became a defacto standard for texturing.
Houdini combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.