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A Realistic Female Model Made in Maya, ZBrush & Substance 3D Painter

The project contains lots of easter eggs that reference the artist's previous works.

3D Character Artist Roger Magrini, known for creating extremely realistic portraits, revealed a new realistic character model. This time, the artist created a gorgeous female model using Maya, ZBrush, Substance 3D Painter, Marvelous Designer, XGen, Arnold, and 3DScanStore's head scan assets. On top of that, the artist also created a stunning background environment to place the character into. The environment was made using Megascans assets and several hand-made assets that serve as references to the author's previous works.

Here are some behind-the-scenes renders shared by Roger:

You can check out Roger's other projects here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

20 Cable Curve Brushes all contained within one Multi-mesh brush and Low poly meshes.

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Comments 1

  • Anonymous user

    Impressive. Very realistic. Well done ?

    0

    Anonymous user

    ·2 years ago·

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